Introduction part 2


In this part 2 I will talk about what I wanna go with this project.

So I have wanted to do my own "big" game and now I have finally made the big step and started doing it. With this project is still only a side project that I have. I want to release this project as my own game I can play on my spare time.


So what will be in this game?
Many things actually, I want to have a good story in this game, I want a fun and interesting combat mechanic and level system that feels fun and enjoyable for the player. I also want to add cosmetics like pets and costumes for the player to wear. Like I said in the previous post I don't want pay to win in any game I release. I want to add a fun and good crafting and automatic ways to level up side ability stats. I also want to make my own game server that handles all that players data from one place. But if I need to do that I also need to get some training in the security part of the connection since privacy is one of my main goal. I want to have a chat system that will have different channels for different in-game related content and of course I will hold events regular if I my game success.

But even if its just 10 players active I will still try my best when the ALPHA releases for the public. Even if I don't succeeded I still have learned a lot about what I have done and I will be able to create something even better in the future. 


Thanks for reading this through and I hope to see your support.

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