Progress | Week 8


Monday - Item Dragging

I added so you can drag around items in the inventory. But still a error when I give myself a item, the icon from it becomes a ghost icon it duplicate the first time you drag it then it disappears when dragging it around the second time and the duplicate of it is totally fine and works how it should be working. Nothing more done here since it took a very long time to fix so dragging the icon around work.

Tuesday - Dequip Syncing

I made so now all connected clients on the server can see others equipment syncing when equipping but haven't fixed so you can see when some one equips a item. I also started to rethink how I would restructure for a smaller an better code for the inventory.

Wednesday - Day off

Watched series :P

Thursday - Fixed CPU usage & Equipment syncing

I have now added so everyone can see when someone equips and de-quips a item that is wearable. But I had some problems when the server sending wrong item type but I have so setup a new system so the server decide which item it equips. I also had a problem when you build the game and run it the CPU usage was at 50% ~ 70% that was because when having a game that runs in over 1300 FPS and every frame the update method updates every frame that's a lot to update in that second I fixed this issue for now by turning on v-sync.

Friday - Game Ideas

I worked on nothing on this date since I some ideas I was thinking on but decided not to do in the current state. One of the thing was fishing but since I haven't even made the attack system I put that thing aside for now.

If you are interested in looking through all screenshots and gifs you can do it here.

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